

To go along with this, a new render stamp option has also been added for Displacement primitives, %sd, and Displacement primitives are also published in maxscript with getStatistic(15).Added displaced primitives measure to the VFB stats TAB.CoronaBitmap now automatically removes NaNs and INFs from input images.They can be safely removed from the UI and replaced by entries executing actions exported by our C++ action system (available since Corona 6), which are better integrated into 3ds Max. This means that user-defined menu entries / quad menu entries / toolbar items which used those macros will no longer work. This will only take effect after the deletion of the toolbar in Main Menu > Customize User Interface > Toolbars, or for new Corona installs. Actions on the Corona Toolbar have been renamed and reordered so that they are more unified.Added options for propagation to some Render Elements ( Mask, ID, WireColor, ZDepth, Texamap).This gives more accurate and expected results (but may lead to longer parsing times). When a Corona Light Material uses displacement, lighting is now calculated from the displaced geometry rather than the non-displaced geometry.Updated Embree to version 3.13.0 – various small bug fixes and optimizations.
